Malus Luminis

Evil Eye

s
-

Blog

• Index
On this page all site news will be shown (instead of just the latest piece on the index page) along with the About Me section.
 
-

News

Jan. 15th, 2:58pm
The sidenav has been updated to use CSS instead of JavaScript.
Also the table-layout mentioned before does indeed work in IE9.

Jun. 25th, 1:03pm
No more tables!
The table-layout has been replaced by divs and css. If you don't see rounded corners you're using IE or an old browser because it works on Firefox 3.6.4, Chrome 3.0.195.38, Safari 5.0 and Opera 10.53. Good news for you IE folks, it will probably work in IE9.

Apr. 13th, 9:07pm
I remade the marquees (Sites you can find me on slider) using javascript. The site now validates as XHTML 1.0 Transitional.

Mar. 16th, 8:58pm
I created an extra style to show my site in (except the wober-wiki page because that's more or less a separate thing). You can change the style by clicking the s button.

Feb. 19th, 11:44pm
Been playing around with AoE2's AI scripts, if you have any experience feel free to drop me a note ;)

Feb. 5th, 8:03pm
The navbar is now collapsible.

Feb. 3rd, 4:24pm
As you can (probably) see there's a navbar. It acts a little funny in IE but it's a lot better than yesterday.

Feb. 2nd, 10:22pm
The navbar's javascript is basically done but IE is giving me headaches! I'll continue tomorrow.

Jan. 28th, 5:20pm
There is a blog now featuring the news and extra information.

Jan. 25th, 6:42pm
The sidebar concept has been revised but once I get the JavaScript part working it'll be done.

Jan. 23rd, 0:03am
This site has had a big overhaul during the last week, but, at last, I'm basically done. Adding new sections has become the easiest thing in the world and they take a lot less space now.
The navbar is in a beta stage and should be finished pretty soon.
 
-

Page Source

Just skip this section if you aren't interested in how I made building pages here easy and how I'm saving some space.
As you have seen this site repeats quite a few things like the header and footer but also colours and the javascript collapse thing (+/- button). Because I'm a free Webs user (thanks Webs!) I have a limited amount of bandwidth and space, besides that I don't want to repeat the same things over and over again because that's just annoying. So here's what I did, I wrote a stylesheet and uploaded it to the site, then I linked all (well, not the Wober page) pages to it and they all use the same generic colouring now.
Next, I implemented the javascript collapse thing and it really was quite a lot to copy over and over again on each page so I adapted it a little and saved it as a JS file which I uploaded and linked to.
I still had a lot of code left though, so I saved them to txt files and used the <!--#include virtual=""--> code to include them in the right places. This window is built from 6 little sections with extra info for the javascript, header and content in between. And because the <!--#include virtual=""--> is shorter than the code it replaces this saves space, especially when used over several pages. That and it makes the code in View Source look nicer.
 
-

About me

'twas about time I wrote an autobiography so... here goes nothing!
Hello, I am Evil Eye, Evil, EE or Double E for short (well... that last one's not all that short...).
The name comes from an interesting eye-like mesh I wanted to turn into a Morrowind creature. Ignorant little me didn't know much about animations so I failed... but the name stuck.
I have fleeting interests in all sorts of things, most notably The Elder Scrolls III: Morrowind, a video game created by Bethesda Game Studios. The game comes with its own editor: The Elder Scrolls Construction Set, TESCS, through which you can place just about anything in the gameworld and save it in plugin files you can share with others. My main interest in the CS is its scripting language, a simple, erratic tool that allows you to create loads of cool things and manipulate many things dynamically. It is quite lacking in certain areas when compared to normal languages but it can do some neat stuff.
Through Morrowind I got interested in scripting languages and 3D modelling. As you can probably tell I'm now interested in CSS, HTML and JS, with which I'm building this site.
Besides those things I spend must of my time on forums. If they have forum games I'm playing them!
 

Sites you can find me on: